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Isometries: Teapots and Triangles
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What do teapots and triangles have in common? If you said "nothing" you must have something against the letter "t". However, the correct answer for the day is that computer animations of teapots and triangles both boil down to the same basic geometric transformations, called isometries.

One way of looking at geometry is to think about shapes and sizes. Triangle, circles, cones, and so on, come up again and again in science, industry and commerce. When most of us first encounter geometry, we learn formulas and theorems describing useful and interesting properties of these shapes. Indeed, it was probably the need to compute weights and volumes that led merchants and traders to think about geometry formulas nearly 3000 years ago, and elaborating the study of shapes and sizes dominated geometers for the next several millenia.

However, starting in the 19th century, another way of looking at geometry emerged. The idea was to focus on how to manipulate and transform geometric objects instead of focusing on the objects themselves. This proved to be very effective, and rapidly lead to discoveries about non-Euclidean geometries, the theory of relativity, and even computer graphics.

Next: A closer look at computer graphics in "Geometry goes to Hollywood".



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