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[ Graphics Archive | Up | Comments ]
Computational Geometry is a field on the border line between mathematics and computer science that deals with the design and application of algorithms for problems in Geometry.
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- BSP Trees
- Delaunay triangulation with Qhull
- Halfspace intersection with Qhull
- Qhull 4-d cube
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- Qhull cone
- Qhull with random perturbations
The Geometry Center Home Page
Comments to:
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Created: Fri Jun 26 14:36:38 CDT 1998
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Last modified: Fri Jun 26 14:36:38 CDT 1998
Copyright © 1990-1995 by The Geometry Center, University of Minnesota. All rights reserved. For permission to use these images, please contact permission@geom.umn.edu.
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